There is also now support for automatic tweening of vector drawings on a stroke-by-stroke basis, along with a new ‘guided drawing’ feature to indicate the order in which strokes should be drawn in the target frame. To that, OpenToonz 1.2 adds support for the open-source MyPaint brush engine, adding a number of new options for raster painting, including the option to make any brush an eraser. New in the core release: new brush engine and guided vector drawing Since then, there have been a steady stream of updates: initially, mainly bugfixes and UI changes, but also adding new features including support for hi-DPI monitors and new options for scrubbing through projects.
The update – it actually came out last month, although we didn’t get a chance to write about it at the time – also gets shader effects working properly in the software.Īs used on a range of major commercial animation projectsįormerly a commercial animation package used on Futurama and many Studio Ghibli movies, OpenToonz – then just plain ‘Toonz’ – was made open-source in 2016. The development team for OpenToonz has released version 1.2 of the open-source 2D animation package, adding a new horizontal timeline, new brush engine, autotweening for vector strokes, and a lip sync window. The update to the open-source 2D animation software adds a new horizontal timeline, brush engine and lip sync window. OpenToonz developer Jeremy Bullock’s tour of the highlights in OpenToonz 1.2.